Target Lock is a very strong perk in general, and Frenzy is a great alternative which also offers bonus damage. The Seventh Seraph Carbine is one of the most consistent precision frame Auto Rifles available, and it’s good in both low-end and high-end content. Seventh Seraph Carbine Image: Bungie via HGG / Brett Moss The origin trait they were given is “Rasputin’s Arsenal,” which partially reloads your mag upon breaking a shield. Two Seventh Seraph weapons can be found here, and both have been updated with better perks and an origin trait. There are also a couple re-issued weapons in this dungeon to accompany the new ones. It’s a really interesting weapon, if you’re lucky enough to get it. If you shoot an arrow through the literal ring that will spawn on the map after doing this, the shots will effectively do more damage. This allows you to build “Guidance Ring energy” by landing precision hits or final blows, then create a Guidance Ring by hip-firing at full energy. It’s a Solar Bow with the unique Exotic perk, Guidance Ring. Hierarchy of Needs is the Exotic from this dungeon, so its perks and stats are pre-determined. Hierarchy of Needs Image: Bungie via HGG / Brett Moss Perpetual Motion (PVP), Headstone (PVP).Desperado (PVE/PVP), Kill Clip (PVP), Rangefinder (PVP).The Tex Balanced Stock origin trait also helps it succeed in PVP, as it grants bonuses after hip-firing. It definitely performs better in PVP, though, which makes it the only weapon so far that can say that. Liminal Vigil can be optimized well for either PVE or PVP, with some good options for each. It’s not too often we get a good Sidearm these days, so it’s nice to see one. Liminal Vigil Image: Bungie via HGG / Brett Moss Spike Grenades are also good if you don’t need to blind enemies. Vorpal Weapon and Frenzy are both good options (Vorpal is more consistent, Frenzy is more damage but isn’t as straightforward), and Blinding Grenades is one of the strongest perks in the game when optimized. This makes it a very unique weapon, and with perks this good, it gets even better. Wilderflight is a double fire grenade launcher, meaning it shoots two grenades at a time. Wilderflight Image: Bungie via HGG / Brett Moss Extended Mag (PVE), Alloy Magazine (PVE).Target Lock (PVE), Adrenaline Junky (PVE).The other combinations have lots of potential here, too, so it’ll be a fun weapon to figure out. In addition, it can also get Triple Tap in its other row, which works great alongside Target Lock. Most notably, it has the new Target Lock perk, which is really strong on weapons that fire for a long time (like heavy machine guns). Terminus Horizon is a new Heavy Machine Gun with a pretty solid overall perk set. Terminus Horizon Image: Bungie via HGG / Brett Moss Arrowhead Brake, Corkscrew Rifling, Chambered Compensator.Rapid Hit (PVE), Subsitence (PVE), Hip-Fire Grip (PVP).It also matches the “cowboy” aesthetic of the dungeon’s armor. The combination of Explosive Payload and Rapid Hit is killer in PVE, and for PVP, it has some decent options like Hip-Fire Grip and Opening Shot. Having this style of weapon in Legendary form is great, both since it’s a good weapon and because it feels excellent to use. It’s an aggressive frame Scout Rifle, with a similar overall feel as Dead Man’s Tale. Long Arm is a very, very welcome addition to the game. Long Arm Image: Bungie via HGG / Brett Moss In this section, we’ll take a look at each of those, including God Rolls! If you want to read about the re-issued Seventh Seraph weapons found in this dungeon, we’ve included that right after this section. There are five new weapons in Spire of the Watcher, including the new Exotic Bow.
0 Comments
Leave a Reply. |